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Projects
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Clients
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Awards

Welcome to RocketHouse!

First thing’s first... you’re probably wondering about that asterisk. Well…

*We make a point of not submitting our work for awards because we have a higher priority in mind: You. We measure success through the lasting satisfaction of our clients and the quantitative impact of our creations; and, quite frankly, awards distract from all of that. We’ll take testimonials over trophies any day.

Now, let’s introduce ourselves properly…

We’re a Canadian production house that develops creative experiences to resonate with our audiences on a deeper level. We’re most known for our creativity, but underneath all the glitter we’re actually very practical. We strive to anchor our work in quantifiable solutions and get to the heart of our clients’ needs with a core focus on overall social good.

Our clients usually approach us for adventure design, team building, live events, theatre, immersive marketing, and creative tech solutions, so our work reaches into the realms of performing arts, live events, new media, film and audio design.

We’d like to say a quick word about vocabulary. We find that many of the clients that come to us are used to working with event or theatre companies, so they’re used to different terminology and aren’t quite sure how to talk about what we do. We know that’s stressful for everyone, so throughout the website we’ve included a few terms and definitions for you to use and enjoy.

A Message from The Curators

RocketHouse Trailer

Practical Creative

“Entertainment isn’t useful unless it changes the audience.” Karen Goerzen, our high school drama teacher, said that. (Yes, we’ve known each other since high school.) That’s why we start each project by burrowing down to the “why” - the ultimate purpose and benefit under the creative surface. We don’t always advertise that deeper purpose since it can often veer away from the glittery and exciting tone that audiences like to hear about. We might package something as a corporate event or team building but, really, we may be focusing on staff retention. We’re all about identifying the core issue that needs to be solved (the practical) and then developing the entertainment that makes the solution glamorous (the creative). This is why we ground even our most “out there” concepts in feedback and data analysis.

Creations

This is the sample pack of some of our favourite RocketHouse creations from the last few years. We’ll be rolling out project overviews interspersed with a few "behind the curtain”articles every week starting on November 19th, 2017. Follow us on social @rockethouseinc to get the heads-up on these releases.

  • Éōs & Nyx
    Design
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    This RocketHouse Creation
    Will Be Revealed On
    November 26, 2017
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    This RocketHouse Creation
    Will Be Revealed On
    December 3, 2017
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    This RocketHouse Creation
    Will Be Revealed On
    December 10, 2017
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    This RocketHouse Creation
    Will Be Revealed On
    January 7, 2018
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    This RocketHouse Creation
    Will Be Revealed On
    January 14, 2018
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    This RocketHouse Creation
    Will Be Revealed On
    January 21, 2018
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    This RocketHouse Creation
    Will Be Revealed On
    January 28, 2018
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    This RocketHouse Creation
    Will Be Revealed On
    February 4, 2018

Adventure Design

The concept of “adventure” is very close to our hearts. It combines multiple forms of craftsmanship, lateral thinking, performance, team building, gameplay and psychology. It involves some serious interdisciplinary curation; and sexy words like “paracosm.” The logistics are fun, challenging problems to solve that go far beyond the event formulas of “how many people equals how many cocktail tables.” But the true appeal of adventure design is creating a platform for guests to explore the deeper aspects of who they are and their relationship with the world around them. The ultimate difference between an adventure and a story is giving the audience the opportunity to make choices.

Clients

Our client relationships are at the heart of who, why, and what we create. Here’s just a few of our nearest, dearest, and favourite-est.

... and many more!

Experience Impact

We work with our clients to develop long-term, multi-experience strategies. Planning long-term lets us get to know our clients better and be more insightful and critical of our own designs. It lets us iterate meaningfully to create the most impact possible.

Curators

We are a core team of three curators, each with our own distinct personalities, influences and talents. Throughout the next few months, you’ll get to learn more about each of us including our background with various industries and projects.

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Steve Nagy

CEO

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Zoë Klintberg

Head of Creative

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Donovan Deschner

Head of Production

Copyright © 2017, RocketHouse Productions Inc.